Bonjour everyone, 

This is my first game ever! 

I followed the C# Unity Game Developer 2D course from GameDev.tv, and used the base of their Tilevania game for this game. 

Like many other gamedev beginners, I got surprised by time and had to cut/remove a lot of features I wanted to implement... But at least I still managed to release something, and I am quite proud of that. 

I am not very happy with my controls though: It doesn't feel precise/responsive enough in my opinion. The jump button takes some time to react sometimes. and you can miss some jumps because of that. (Controls are same as from GameDev.tv Tilevania project)

=> If you have any remarks on how to improve that, please let me know! I need to learn!

Thanks for the opportunity GameDev.tv team and see you at the next Game Jam!



StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorBouldouklu
GenrePlatformer
Tags2D, Black and White, Casual, My First Game Jam, Pixel Art, Short, Side Scroller, Unity

Comments

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cool

(+1)

Cool Game

Thanks, I appreciate you trying out :)

(+1)

Congrats on your first game ever! It should not be the last. This is a sweet little platformer, quite difficult and unforgiving as the genre dictates :) Really love your graphics, and yes I recognize the source but you put it to good use!

Fine-tuning a platformer to make the controls satisfactory is really hard. It is important to expose many parameters (delays, jump power, collider margin of error, speed in all directions, all that) and keep tweaking them ever-so-slightly until you are happy. The masters of the genre used months getting their games right! Yours is absolutely not bad.

(+1)

Thank you very much for your comments! I appreciate a lot. 
I think I will spend some time working on the controls :). I believe that everything that I will do now will serve me again in the future. 

Thanks for your input regarding exposing many parameters. I kind of expected it, but never actually acknowledged it. I will definitively make more research and tries.